Home > Game Chef, The Knights of the Lily > Thought before the Playtest

Thought before the Playtest

Tomorrow we’re going to playtest the Knights and see how it’ll work. Few things I might need to focus on:

  • Balance of the Branches
    • each Branch has a different skill specializations and abilities, they need to be balanced
  • Talent-mechanism
    • too many or too little Talents, are they too powerful?
  • Amount of skillpoints
    • are there enough skillpoints, and are they divided well?
  • Missions
    • are the Objectives clear enough and are the Obstacles difficult enough?

I decided to write up a new Mission for the playtest. I’m thinking of having about 5 different Missions for the complete game. Any ideas on those are more than helpful.

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